Searched refs:mFenceNameSpace (Results 1 – 2 of 2) sorted by relevance
197 while(!mFenceNameSpace.empty()) in ~Context()199 deleteFence(mFenceNameSpace.firstName()); in ~Context()958 return mFenceNameSpace.allocate(new Fence()); in createFence()1040 Fence *fenceObject = mFenceNameSpace.remove(fence); in deleteFence()1451 return mFenceNameSpace.find(handle); in getFence()
714 gl::NameSpace<Fence, 0> mFenceNameSpace; variable