Searched refs:mFormatInfo (Results 1 – 2 of 2) sorted by relevance
87 mFormatInfo(d3d11::Format::Get(internalFormat, mRenderer->getRenderer11DeviceCaps())), in TextureStorage11()258 const bool hasStencil = (mFormatInfo.format().stencilBits > 0); in getSRVForSampler()303 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getCachedOrCreateSRVForSampler()317 format = mFormatInfo.srvFormat; in getCachedOrCreateSRVForSampler()344 if (otherLevelSRVs[mipLevel].valid() && mFormatInfo.srvFormat == mFormatInfo.blitSRVFormat) in getSRVLevel()354 blitSRV ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel()463 return mFormatInfo; in getFormatSet()559 d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat); in updateSubresourceLevel()560 if (!fullCopy && mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in updateSubresourceLevel()623 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, nullptr); in copySubresourceLevel()[all …]
219 const d3d11::Format &mFormatInfo; variable