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Searched refs:mFramebufferSRGBAvailable (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h497 bool mFramebufferSRGBAvailable; variable
DStateManagerGL.cpp149 mFramebufferSRGBAvailable(extensions.sRGBWriteControl),
2201 if (!mFramebufferSRGBAvailable) in setFramebufferSRGBEnabled()