Home
last modified time | relevance | path

Searched refs:mFramebuffers (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp103 mFramebuffers(angle::FramebufferBindingSingletonMax, 0),
339 for (size_t binding = 0; binding < mFramebuffers.size(); ++binding) in deleteFramebuffer()
341 if (mFramebuffers[binding] == fbo) in deleteFramebuffer()
351 ASSERT(mFramebuffers[angle::FramebufferBindingRead] == in deleteFramebuffer()
352 mFramebuffers[angle::FramebufferBindingDraw]); in deleteFramebuffer()
353 if (mFramebuffers[angle::FramebufferBindingRead] == fbo) in deleteFramebuffer()
664 if (mFramebuffers[angle::FramebufferBindingRead] != framebuffer || in bindFramebuffer()
665 mFramebuffers[angle::FramebufferBindingDraw] != framebuffer) in bindFramebuffer()
667 mFramebuffers[angle::FramebufferBindingRead] = framebuffer; in bindFramebuffer()
668 mFramebuffers[angle::FramebufferBindingDraw] = framebuffer; in bindFramebuffer()
[all …]
DStateManagerGL.h289 return mFramebuffers[binding]; in getFramebufferID()
442 std::vector<GLenum> mFramebuffers; variable