Searched refs:mFramesPerCallback (Results 1 – 5 of 5) sorted by relevance
98 __func__, sampleRate, mFramesPerBurst, mFramesPerCallback); in configureBufferSizes()100 if (mFramesPerCallback != kUnspecified) { in configureBufferSizes()102 mFramesPerBurst = mFramesPerCallback; in configureBufferSizes()121 mFramesPerCallback = mFramesPerBurst; in configureBufferSizes()124 __func__, sampleRate, mFramesPerBurst, mFramesPerCallback); in configureBufferSizes()126 mBytesPerCallback = mFramesPerCallback * getBytesPerFrame(); in configureBufferSizes()307 DataCallbackResult result = fireDataCallback(mCallbackBuffer.get(), mFramesPerCallback); in processBufferCallback()317 mFramesRead += mFramesPerCallback; in processBufferCallback()319 mFramesWritten += mFramesPerCallback; in processBufferCallback()
46 return mFramesPerCallback.load(); in getFramesPerCallback()84 std::atomic<int32_t> mFramesPerCallback{0};
62 mFramesPerCallback = numFrames; in onAudioReady()
72 int32_t getFramesPerDataCallback() const { return mFramesPerCallback; } in getFramesPerDataCallback()188 int32_t mFramesPerCallback = kUnspecified; variable
99 mFramesPerCallback = framesPerCallback; in setFramesPerDataCallback()