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Searched refs:mGLES1Renderer (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DContext_gles_1_0.cpp604 mGLES1Renderer->drawTexture(this, &mState, x, y, z, width, height); in drawTexf()
609 mGLES1Renderer->drawTexture(this, &mState, coords[0], coords[1], coords[2], coords[3], in drawTexfv()
615 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(x), static_cast<GLfloat>(y), in drawTexi()
622 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(coords[0]), in drawTexiv()
629 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(x), static_cast<GLfloat>(y), in drawTexs()
636 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(coords[0]), in drawTexsv()
643 mGLES1Renderer->drawTexture(this, &mState, ConvertFixedToFloat(x), ConvertFixedToFloat(y), in drawTexx()
650 mGLES1Renderer->drawTexture(this, &mState, ConvertFixedToFloat(coords[0]), in drawTexxv()
DContext.inl.h111 if (mGLES1Renderer) in prepareForDraw()
113 ANGLE_TRY(mGLES1Renderer->prepareForDraw(mode, this, &mState)); in prepareForDraw()
DContext.h736 std::unique_ptr<GLES1Renderer> mGLES1Renderer; variable
DContext.cpp536 mGLES1Renderer.reset(new GLES1Renderer()); in initializeDefaultResources()
619 if (mGLES1Renderer) in onDestroy()
621 mGLES1Renderer->onDestroy(this, &mState); in onDestroy()