Searched refs:mGLES1Renderer (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gles_1_0.cpp | 604 mGLES1Renderer->drawTexture(this, &mState, x, y, z, width, height); in drawTexf() 609 mGLES1Renderer->drawTexture(this, &mState, coords[0], coords[1], coords[2], coords[3], in drawTexfv() 615 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(x), static_cast<GLfloat>(y), in drawTexi() 622 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(coords[0]), in drawTexiv() 629 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(x), static_cast<GLfloat>(y), in drawTexs() 636 mGLES1Renderer->drawTexture(this, &mState, static_cast<GLfloat>(coords[0]), in drawTexsv() 643 mGLES1Renderer->drawTexture(this, &mState, ConvertFixedToFloat(x), ConvertFixedToFloat(y), in drawTexx() 650 mGLES1Renderer->drawTexture(this, &mState, ConvertFixedToFloat(coords[0]), in drawTexxv()
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D | Context.inl.h | 111 if (mGLES1Renderer) in prepareForDraw() 113 ANGLE_TRY(mGLES1Renderer->prepareForDraw(mode, this, &mState)); in prepareForDraw()
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D | Context.h | 736 std::unique_ptr<GLES1Renderer> mGLES1Renderer; variable
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D | Context.cpp | 536 mGLES1Renderer.reset(new GLES1Renderer()); in initializeDefaultResources() 619 if (mGLES1Renderer) in onDestroy() 621 mGLES1Renderer->onDestroy(this, &mState); in onDestroy()
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