Searched refs:mGLSLVersion (Results 1 – 2 of 2) sorted by relevance
194 uint16_t mGLSLVersion; variable210 mGLSLVersion(glslVersion < 0 ? std::numeric_limits<uint16_t>::max()229 mGLSLVersion(glslVersion < 0 ? std::numeric_limits<uint16_t>::max()
523 if (mGLSLVersion > shaderVersion) in matches()