Searched refs:mGlobalInvariant (Results 1 – 3 of 3) sorted by relevance
105 : mGlobalInvariant(false), in TSymbolTable()237 if (mGlobalInvariant && (IsShaderOutput(variable.getType().getQualifier()))) in isVaryingInvariant()249 mGlobalInvariant = invariant; in setGlobalInvariant()377 mGlobalInvariant = false; in clearCompilationResults()
358 bool mGlobalInvariant; variable
303 : mGlobalInvariant(false) in TSymbolTable()508 return (mGlobalInvariant || in isVaryingInvariant()512 void setGlobalInvariant() { mGlobalInvariant = true; } in setGlobalInvariant()513 bool getGlobalInvariant() const { return mGlobalInvariant; } in getGlobalInvariant()531 bool mGlobalInvariant; variable