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Searched refs:mGraphicsPipelineDesc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp731 mGraphicsPipelineDesc.reset(new vk::GraphicsPipelineDesc()); in initialize()
732 mGraphicsPipelineDesc->initDefaults(this); in initialize()
861 mGraphicsPipelineDesc->updateTopology(&mGraphicsPipelineTransition, mCurrentDrawMode); in setupDraw()
1400 this, mCurrentDrawMode, *mGraphicsPipelineDesc, in handleDirtyGraphicsPipelineDesc()
1409 mGraphicsPipelineTransition, *mGraphicsPipelineDesc, &mCurrentGraphicsPipeline)) in handleDirtyGraphicsPipelineDesc()
1415 this, mCurrentDrawMode, *mGraphicsPipelineDesc, in handleDirtyGraphicsPipelineDesc()
3193 mGraphicsPipelineDesc->updateColorWriteMasks(&mGraphicsPipelineTransition, mClearColorMasks, in updateColorMasks()
3217 mGraphicsPipelineDesc->updateSampleMask(&mGraphicsPipelineTransition, maskNumber, mask); in updateSampleMaskWithRasterizationSamples()
3338 mGraphicsPipelineDesc->updateDepthTestEnabled(&mGraphicsPipelineTransition, depthStencilState, in updateDepthStencil()
3340 mGraphicsPipelineDesc->updateDepthWriteEnabled(&mGraphicsPipelineTransition, depthStencilState, in updateDepthStencil()
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DContextVk.h986 std::unique_ptr<vk::GraphicsPipelineDesc> mGraphicsPipelineDesc; variable
1217 mGraphicsPipelineDesc->updateVertexInput( in onVertexAttributeChange()