Searched refs:mHasFramebufferFetch (Results 1 – 2 of 2) sorted by relevance
209 mHasFramebufferFetch = hasFramebufferFetch; in setFramebufferFetchMode()211 bool getFramebufferFetchMode() const { return mHasFramebufferFetch; } in getFramebufferFetchMode()233 uint8_t mHasFramebufferFetch : 1; variable1234 uint16_t mHasFramebufferFetch : 1; variable
3026 mHasFramebufferFetch << 26 ^ mIsRenderToTexture << 25 ^ mLayerCount << 16 ^ in hash()3033 mHasFramebufferFetch = false; in reset()3045 mHasFramebufferFetch != other.mHasFramebufferFetch || in operator ==()3081 SetBitField(mHasFramebufferFetch, hasFramebufferFetch); in updateFramebufferFetchMode()