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Searched refs:mHeight (Results 1 – 25 of 82) sorted by relevance

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/external/OpenCL-CTS/test_conformance/events/
Daction_classes.cpp283 if( ( error = IGetPreferredImageSize2D( device, mWidth, mHeight ) ) ) in Setup()
287 … mImage = create_image_2d( context, CL_MEM_READ_ONLY, &format, mWidth, mHeight, 0, NULL, &error ); in Setup()
291 mOutput = malloc( mWidth * mHeight * 4 ); in Setup()
303 size_t origin[ 3 ] = { 0, 0, 0 }, region[ 3 ] = { mWidth, mHeight, 1 }; in Execute()
316 if( ( error = IGetPreferredImageSize3D( device, mWidth, mHeight, mDepth ) ) ) in Setup()
320 …mImage = create_image_3d( context, CL_MEM_READ_ONLY, &format, mWidth, mHeight, mDepth, 0, 0, NULL,… in Setup()
323 mOutput = malloc( mWidth * mHeight * mDepth * 4 ); in Setup()
335 size_t origin[ 3 ] = { 0, 0, 0 }, region[ 3 ] = { mWidth, mHeight, mDepth }; in Execute()
348 if( ( error = IGetPreferredImageSize2D( device, mWidth, mHeight ) ) ) in Setup()
352 … mImage = create_image_2d( context, CL_MEM_WRITE_ONLY, &format, mWidth, mHeight, 0, NULL, &error ); in Setup()
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Daction_classes.h135 size_t mWidth, mHeight; variable
151 size_t mWidth, mHeight, mDepth; variable
164 size_t mWidth, mHeight; variable
180 size_t mWidth, mHeight, mDepth; variable
199 size_t mWidth, mHeight, mDepth; variable
255 size_t mWidth, mHeight; variable
270 size_t mWidth, mHeight, mDepth; variable
285 size_t mWidth, mHeight; variable
300 size_t mWidth, mHeight, mDepth; variable
314 size_t mWidth, mHeight; variable
/external/angle/samples/gles1/
DDrawTexture.cpp62 glDrawTexiOES(mX, mY, 0, mWidth, mHeight); in draw()
63 glDrawTexiOES(windowWidth - mX, mY, 0, mWidth, mHeight); in draw()
64 glDrawTexiOES(mX, windowHeight - mY, 0, mWidth, mHeight); in draw()
65 glDrawTexiOES(windowWidth - mX, windowHeight - mY, 0, mWidth, mHeight); in draw()
75 if (mY + mHeight >= windowHeight) in draw()
81 ++mHeight; in draw()
84 if (mHeight >= windowHeight) in draw()
85 mHeight = 0; in draw()
98 GLint mHeight = 0; member in GLES1DrawTextureSample
/external/angle/src/tests/gl_tests/
DWebGLReadOutsideFramebufferTest.cpp20 PixelRect(int width, int height) : mWidth(width), mHeight(height), mData(width * height) {} in PixelRect()
29 for (int y = 0; y < mHeight; ++y) in fill()
41 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D()
43 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D()
45 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D()
47 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D()
49 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D()
51 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, in toTexture2D()
57 glTexImage2D(target, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, in toTexture2D()
70 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, mWidth, mHeight, depth, 0, GL_RGBA, in toTexture3D()
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/external/replicaisland/src/com/replica/replicaisland/
DDrawableBitmap.java29 private int mHeight; field in DrawableBitmap
39 mHeight = height; in DrawableBitmap()
112 final float height = mHeight; in draw()
163 mHeight = height; in resize()
176 return mHeight; in getHeight()
180 mHeight = height; in setHeight()
220 || position.y + mHeight < 0 || position.y > mViewHeight) { in visibleAtPosition()
229 vertFlip ? 0 : mHeight, in setFlip()
231 vertFlip ? -mHeight : mHeight); in setFlip()
DSpriteComponent.java30 private int mHeight; field in SpriteComponent
44 mHeight = height; in SpriteComponent()
60 mHeight = 0; in reset()
112 bitmap.setHeight(mHeight); in update()
174 return mHeight; in getHeight()
179 mHeight = height; in setSize()
DScrollerComponent.java26 private int mHeight; field in ScrollerComponent
60 mHeight = 0; in reset()
79 mHeight = height; in setup()
103 background.setHeight(mHeight); in update()
DGameRenderer.java40 private int mHeight; field in GameRenderer
68 mHeight = gameHeight; in GameRenderer()
204 DrawableBitmap.beginDrawing(gl, mWidth, mHeight); in onDrawFrame()
273 float scaleY = (float)h / mHeight; in onSurfaceChanged()
275 final int viewportHeight = (int)(mHeight * scaleY); in onSurfaceChanged()
286 float ratio = (float) mWidth / mHeight; in onSurfaceChanged()
/external/libhevc/fuzzer/
Dhevc_dec_fuzzer.cpp97 uint32_t mHeight; member in Codec
105 mHeight = 0; in Codec()
224 sizes[0] = mWidth * mHeight; in allocFrame()
225 sizes[1] = mWidth * mHeight >> 1; in allocFrame()
229 sizes[0] = mWidth * mHeight * 2; in allocFrame()
233 sizes[0] = mWidth * mHeight * 2; in allocFrame()
237 sizes[0] = mWidth * mHeight * 4; in allocFrame()
243 sizes[0] = mWidth * mHeight; in allocFrame()
244 sizes[1] = mWidth * mHeight >> 2; in allocFrame()
245 sizes[2] = mWidth * mHeight >> 2; in allocFrame()
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Dhevc_enc_fuzzer.cpp86 size_t mHeight = 288; member in Codec
100 mHeight = ((data[IDX_HT_BYTE_1] << 8) | data[IDX_HT_BYTE_2]) % kMaxHeight; in initEncoder()
104 mEncParams.s_src_prms.i4_height = mHeight; in initEncoder()
148 size_t frameSize = (mWidth * mHeight * 3) / 2; in encodeFrames()
167 sEncodeIp.apv_inp_planes[1] = tmpData + (mWidth * mHeight); in encodeFrames()
168 sEncodeIp.apv_inp_planes[2] = tmpData + ((mWidth * mHeight) * 5) / 4; in encodeFrames()
174 sEncodeIp.ai4_inp_size[0] = yStride * mHeight; in encodeFrames()
175 sEncodeIp.ai4_inp_size[1] = uStride * mHeight >> 1; in encodeFrames()
176 sEncodeIp.ai4_inp_size[2] = vStride * mHeight >> 1; in encodeFrames()
/external/libavc/fuzzer/
Davc_dec_fuzzer.cpp97 uint32_t mHeight; member in Codec
105 mHeight = 0; in Codec()
220 sizes[0] = mWidth * mHeight; in allocFrame()
221 sizes[1] = mWidth * mHeight >> 1; in allocFrame()
225 sizes[0] = mWidth * mHeight * 2; in allocFrame()
229 sizes[0] = mWidth * mHeight * 2; in allocFrame()
233 sizes[0] = mWidth * mHeight * 4; in allocFrame()
239 sizes[0] = mWidth * mHeight; in allocFrame()
240 sizes[1] = mWidth * mHeight >> 2; in allocFrame()
241 sizes[2] = mWidth * mHeight >> 2; in allocFrame()
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Davc_enc_fuzzer.cpp153 uint32_t mHeight = 2560; member in Codec
189 mHeight = ((data[IDX_HT_BYTE_1] << 8) | data[IDX_HT_BYTE_2]) % kMaxHeight; in initEncoder()
269 sFillMemRecIp.u4_max_ht = mHeight; in initEncoder()
305 sInitIp.u4_max_ht = mHeight; in initEncoder()
361 sDimensionsIp.u4_ht = mHeight; in setDimensions()
418 sGetBufInfoIp.s_ive_ip.u4_max_ht = mHeight; in getBufInfo()
844 size_t frameSize = (mIvVideoColorFormat == IV_YUV_422ILE) ? (mWidth * mHeight * 2) in encodeFrames()
845 : ((mWidth * mHeight * 3) / 2); in encodeFrames()
965 uint8_t *yPlane = (uint8_t *)malloc(mWidth * mHeight); in setEncParams()
966 uint8_t *uPlane = (uint8_t *)malloc(frameSize - (mWidth * mHeight)); in setEncParams()
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/external/libmpeg2/fuzzer/
Dmpeg2_dec_fuzzer.cpp85 uint32_t mHeight; member in Codec
95 mHeight = 0; in Codec()
295 sizes[0] = mWidth * mHeight; in allocFrame()
296 sizes[1] = ALIGN2(mWidth) * ALIGN2(mHeight) >> 1; in allocFrame()
300 sizes[0] = mWidth * mHeight * 2; in allocFrame()
304 sizes[0] = mWidth * mHeight * 2; in allocFrame()
308 sizes[0] = mWidth * mHeight * 4; in allocFrame()
314 sizes[0] = mWidth * mHeight; in allocFrame()
315 sizes[1] = ALIGN2(mWidth) * ALIGN2(mHeight) >> 2; in allocFrame()
316 sizes[2] = ALIGN2(mWidth) * ALIGN2(mHeight) >> 2; in allocFrame()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp30 mHeight(-1), in SwapChain9()
160 RECT rect = {0, 0, mWidth, mHeight}; in reset()
271 mHeight = backbufferHeight; in reset()
321 D3DVIEWPORT9 viewport = {0, 0, static_cast<DWORD>(mWidth), static_cast<DWORD>(mHeight), in swapRect()
326 float y1 = (mHeight - y - height) - 0.5f; in swapRect()
328 float y2 = (mHeight - y) - 0.5f; in swapRect()
331 float v1 = y / float(mHeight); in swapRect()
333 float v2 = (y + height) / float(mHeight); in swapRect()
346 RECT rect = {static_cast<LONG>(x), static_cast<LONG>(mHeight - y - height), in swapRect()
347 static_cast<LONG>(x + width), static_cast<LONG>(mHeight - y)}; in swapRect()
/external/angle/src/libANGLE/renderer/gl/glx/
DPbufferSurfaceGLX.cpp26 mHeight(height), in PbufferSurfaceGLX()
47 int height = std::max(1, static_cast<int>(mHeight)); in initialize()
61 mGLX.queryDrawable(mPbuffer, GLX_HEIGHT, &mHeight); in initialize()
115 return mHeight; in getHeight()
/external/angle/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp54 mHeight(0), in DXGISwapChainWindowSurfaceWGL()
100 mHeight = rect.bottom - rect.top; in initialize()
160 RECT rect = {static_cast<LONG>(x), static_cast<LONG>(mHeight - y - height), in postSubBuffer()
161 static_cast<LONG>(x + width), static_cast<LONG>(mHeight - y)}; in postSubBuffer()
257 return static_cast<EGLint>(mHeight); in getHeight()
351 if (newWidth != mWidth || newHeight != mHeight) in checkForResize()
354 mHeight = newHeight; in checkForResize()
436 swapChainDesc.Height = static_cast<UINT>(mHeight); in createSwapChain()
468 swapChainDesc.BufferDesc.Height = static_cast<UINT>(mHeight); in createSwapChain()
535 static_cast<GLsizei>(mHeight)); in createSwapChain()
DPbufferSurfaceWGL.cpp30 mHeight(height), in PbufferSurfaceWGL()
93 mPbuffer = mFunctionsWGL->createPbufferARB(mParentDeviceContext, mPixelFormat, mWidth, mHeight, in initialize()
104 mFunctionsWGL->queryPbufferARB(mPbuffer, WGL_PBUFFER_HEIGHT_ARB, &mHeight) != TRUE) in initialize()
197 return mHeight; in getHeight()
/external/angle/src/libANGLE/renderer/d3d/
DSurfaceD3D.cpp48 mHeight(static_cast<EGLint>(attribs.get(EGL_HEIGHT, 0))), in SurfaceD3D()
57 mHeight = -1; in SurfaceD3D()
63 mFixedHeight = mHeight; in SurfaceD3D()
245 mHeight = backbufferHeight; in resizeSwapChain()
271 mHeight = backbufferHeight; in resetSwapChain()
293 if (y + height > mHeight) in swapRect()
295 height = mHeight - y; in swapRect()
362 return swapRect(displayD3D, 0, 0, mWidth, mHeight); in swap()
408 return mHeight; in getHeight()
/external/angle/src/libANGLE/renderer/gl/eagl/
DPbufferSurfaceEAGL.cpp31 mHeight(height), in PbufferSurfaceEAGL()
56 mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, mWidth, mHeight); in initialize()
60 mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mWidth, mHeight); in initialize()
114 return mHeight; in getHeight()
/external/angle/src/libANGLE/renderer/gl/cgl/
DPbufferSurfaceCGL.cpp29 mHeight(height), in PbufferSurfaceCGL()
54 mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, mWidth, mHeight); in initialize()
58 mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mWidth, mHeight); in initialize()
111 return mHeight; in getHeight()
/external/swiftshader/src/OpenGL/libGLES_CM/
DRenderbuffer.cpp254 mHeight = 0; in RenderbufferStorage()
270 return mHeight; in getHeight()
290 mHeight = renderTarget->getHeight(); in Colorbuffer()
318 mHeight = height; in Colorbuffer()
368 mHeight = depthStencil->getHeight(); in DepthStencilbuffer()
396 mHeight = height; in DepthStencilbuffer()
/external/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/
DMusicKeyboardView.java68 private int mHeight; field in MusicKeyboardView
131 mHeight = h; in onSizeChanged()
132 mNumKeys = (mHeight > mWidth) ? mNumPortraitKeys : mNumLandscapeKeys; in onSizeChanged()
144 mBlackBottom = (int) (mHeight * BLACK_KEY_HEIGHT_FACTOR); in onSizeChanged()
179 canvas.drawRect(0, 0, mWidth, mHeight, mShadowPaint); in onDraw()
188 canvas.drawRect(x, 0, x + mWhiteKeyWidth - WHITE_KEY_GAP, mHeight, in onDraw()
/external/angle/src/libANGLE/
DRenderbuffer.cpp33 mHeight(0), in RenderbufferState()
49 return mHeight; in getHeight()
80 mHeight = height; in update()
227 return mState.mHeight; in getHeight()
292 size *= mState.mHeight; in getMemorySize()
314 return Extents(mState.mWidth, mState.mHeight, 1); in getAttachmentSize()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.cpp215 mHeight(height), in TextureRenderTarget11()
230 ASSERT(mFormatSet.formatID != angle::FormatID::NONE || mWidth == 0 || mHeight == 0); in TextureRenderTarget11()
244 mHeight(height), in TextureRenderTarget11()
259 ASSERT(mFormatSet.formatID != angle::FormatID::NONE || mWidth == 0 || mHeight == 0); in TextureRenderTarget11()
298 return mHeight; in getHeight()
/external/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.cpp453 mHeight = 0; in RenderbufferStorage()
469 return mHeight; in getHeight()
489 mHeight = renderTarget->getHeight(); in Colorbuffer()
517 mHeight = height; in Colorbuffer()
567 mHeight = depthStencil->getHeight(); in DepthStencilbuffer()
595 mHeight = height; in DepthStencilbuffer()

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