Searched refs:mImageBindingMap (Results 1 – 2 of 2) sorted by relevance
583 std::map<std::string, int> mImageBindingMap; variable
2619 mImageBindingMap[uniform.name] = uniform.binding; in defineUniformBase()2912 auto bindingIter = mImageBindingMap.find(baseName); in assignImageRegisters()2913 ASSERT(bindingIter != mImageBindingMap.end()); in assignImageRegisters()