Searched refs:mImages (Results 1 – 3 of 3) sorted by relevance
997 PackedImageAttachmentArray() : mImages{} {} in PackedImageAttachmentArray()999 ImageHelper *&operator[](PackedAttachmentIndex index) { return mImages[index.get()]; }1000 void reset() { mImages.fill(nullptr); } in reset()1003 gl::AttachmentArray<ImageHelper *> mImages;
415 std::vector<ImageUnitBinding> mImages; variable
88 mImages(rendererCaps.maxImageUnits, ImageUnitBinding()),262 for (size_t imageUnitIndex = 0; imageUnitIndex < mImages.size(); imageUnitIndex++) in deleteTexture()264 if (mImages[imageUnitIndex].texture == texture) in deleteTexture()525 auto &binding = mImages[unit]; in bindImageTexture()