Searched refs:mIncompleteTextureBufferAttachment (Results 1 – 2 of 2) sorted by relevance
568 IncompleteTextureSet::IncompleteTextureSet() : mIncompleteTextureBufferAttachment(nullptr) {} in IncompleteTextureSet()586 if (mIncompleteTextureBufferAttachment != nullptr) in onDestroy()588 mIncompleteTextureBufferAttachment->onDestroy(context); in onDestroy()589 mIncompleteTextureBufferAttachment = nullptr; in onDestroy()628 mIncompleteTextureBufferAttachment = in getIncompleteTexture()630 ANGLE_TRY(mIncompleteTextureBufferAttachment->bufferData( in getIncompleteTexture()662 ANGLE_TRY(t->setBuffer(context, mIncompleteTextureBufferAttachment, in getIncompleteTexture()
231 gl::Buffer *mIncompleteTextureBufferAttachment; variable