Home
last modified time | relevance | path

Searched refs:mIndexedBuffers (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DTransformFeedback.cpp57 mIndexedBuffers(maxIndexedBuffers) in TransformFeedbackState()
64 return mIndexedBuffers[idx]; in getIndexedBuffer()
69 return mIndexedBuffers; in getIndexedBuffers()
107 for (size_t i = 0; i < mState.mIndexedBuffers.size(); i++) in onDestroy()
109 mState.mIndexedBuffers[i].set(context, nullptr, 0, 0); in onDestroy()
155 ASSERT(strides.size() <= mState.mIndexedBuffers.size() && !strides.empty()); in begin()
160 GetBoundBufferAvailableSize(mState.mIndexedBuffers[index]) / strides[index]; in begin()
227 for (auto &buffer : mState.mIndexedBuffers) in onVerticesDrawn()
260 for (size_t index = 0; index < mState.mIndexedBuffers.size(); index++) in detachBuffer()
262 if (mState.mIndexedBuffers[index].id() == bufferID) in detachBuffer()
[all …]
DTransformFeedback.h57 std::vector<OffsetBindingPointer<Buffer>> mIndexedBuffers; variable
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp84 mIndexedBuffers(), in StateManagerGL()
166 mIndexedBuffers[gl::BufferBinding::Uniform].resize(rendererCaps.maxUniformBufferBindings);
167 mIndexedBuffers[gl::BufferBinding::AtomicCounter].resize(
169 mIndexedBuffers[gl::BufferBinding::ShaderStorage].resize(
304 auto &indexedTarget = mIndexedBuffers[target]; in deleteBuffer()
444 ASSERT(index < mIndexedBuffers[target].size()); in bindBufferBase()
445 auto &binding = mIndexedBuffers[target][index]; in bindBufferBase()
466 auto &binding = mIndexedBuffers[target][index]; in bindBufferRange()
DStateManagerGL.h396 angle::PackedEnumMap<gl::BufferBinding, std::vector<IndexedBufferBinding>> mIndexedBuffers; variable