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Searched refs:mInternalDirtyBits (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp670 mInternalDirtyBits(), in StateManager11()
737 mInternalDirtyBits.set(); in StateManager11()
738 mInternalDirtyBits.reset(DIRTY_BIT_GRAPHICS_SRVUAV_STATE); in StateManager11()
739 mInternalDirtyBits.reset(DIRTY_BIT_COMPUTE_SRVUAV_STATE); in StateManager11()
845 mInternalDirtyBits.set(DIRTY_BIT_DEPTH_STENCIL_STATE); in updateStencilSizeIfChanged()
867 mInternalDirtyBits.set(DIRTY_BIT_SCISSOR_STATE); in checkPresentPath()
870 mInternalDirtyBits.set(DIRTY_BIT_RASTERIZER_STATE); in checkPresentPath()
897 mInternalDirtyBits.set(DIRTY_BIT_PROGRAM_UNIFORMS); in updateStateForCompute()
900 auto dirtyBitsCopy = mInternalDirtyBits & mComputeDirtyBitsMask; in updateStateForCompute()
901 mInternalDirtyBits &= ~mComputeDirtyBitsMask; in updateStateForCompute()
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DStateManager11.h464 DirtyBits mInternalDirtyBits; variable