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Searched refs:mInvariantVaryings (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.h500 mInvariantVaryings.insert(originalName); in addInvariantVarying()
509 mInvariantVaryings.count(originalName) > 0); in isVaryingInvariant()
530 std::set<std::string> mInvariantVaryings; variable