Searched refs:mIsMapped (Results 1 – 4 of 4) sorted by relevance
33 mIsMapped = false; in Buffer()91 mIsMapped = true; in mapRange()106 mIsMapped = false; in unmap()
45 bool isMapped() const { return mIsMapped; } in isMapped()60 bool mIsMapped; variable
36 mIsMapped(false), in BufferGL()170 mIsMapped = true; in map()202 mIsMapped = true; in mapRange()219 ASSERT(mIsMapped); in unmap()236 mIsMapped = false; in unmap()255 ASSERT(!mIsMapped); in getIndexRange()
62 bool mIsMapped;