Searched refs:mLayerCount (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderTargetVk.cpp | 35 mLayerCount(other.mLayerCount) in RenderTargetVk() 55 mLayerCount = layerCount; in init() 68 mLayerCount = 0; in reset() 79 mLevelIndexGL, 1, mLayerIndex, vk::GetLayerMode(*mImage, mLayerCount), in getSubresourceSerialImpl() 99 ASSERT(framebufferLayerCount <= mLayerCount); in onColorDraw() 117 ASSERT(framebufferLayerCount <= mLayerCount); in onColorResolve() 130 ASSERT(framebufferLayerCount <= mLayerCount); in onDepthStencilDraw() 169 if (mLayerCount == 1) in getImageViewImpl() 176 return imageViews->getLevelDrawImageView(contextVk, image, levelVk, mLayerIndex, mLayerCount, in getImageViewImpl() 313 !mImage->hasStagedUpdatesForSubresource(mLevelIndexGL, layerIndex, mLayerCount)); in flushStagedUpdates() [all …]
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D | RenderTargetVk.h | 103 uint32_t getLayerCount() const { return mLayerCount; } in getLayerCount() 172 uint32_t mLayerCount; variable
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D | vk_helpers.cpp | 3836 mLayerCount(other.mLayerCount), in ImageHelper() 3869 mLayerCount = 0; in resetCachedProperties() 4035 mLayerCount = layerCount; in initExternal() 4040 ASSERT(textureType != gl::TextureType::_3D || mLayerCount == 1); in initExternal() 4042 ASSERT(textureType != gl::TextureType::External || mLayerCount == 1); in initExternal() 4043 ASSERT(textureType != gl::TextureType::Rectangle || mLayerCount == 1); in initExternal() 4044 ASSERT(textureType != gl::TextureType::CubeMap || mLayerCount == gl::kCubeFaceCount); in initExternal() 4135 imageInfo.arrayLayers = mLayerCount; in initExternal() 4246 copyRegion.imageSubresource.layerCount = mLayerCount; in initializeNonZeroMemory() 4276 subresource.layerCount = mLayerCount; in initializeNonZeroMemory() [all …]
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D | vk_cache_utils.cpp | 3026 mHasFramebufferFetch << 26 ^ mIsRenderToTexture << 25 ^ mLayerCount << 16 ^ in hash() 3034 mLayerCount = 0; in reset() 3043 if (mMaxIndex != other.mMaxIndex || mLayerCount != other.mLayerCount || in operator ==() 3076 SetBitField(mLayerCount, layerCount); in updateLayerCount()
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D | vk_cache_utils.h | 1220 uint32_t getLayerCount() const { return mLayerCount; } in getLayerCount() 1238 uint16_t mLayerCount : 9; variable
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D | vk_helpers.h | 1587 uint32_t getLayerCount() const { return mLayerCount; } in getLayerCount() 2109 uint32_t mLayerCount; variable
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/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 84 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex() 223 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <() 224 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <() 229 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==() 230 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator ==() 239 : mType(type), mLevelIndex(levelIndex), mLayerIndex(layerIndex), mLayerCount(layerCount) in ImageIndex()
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D | ImageIndex.h | 32 GLint getLayerCount() const { return mLayerCount; } in getLayerCount() 80 GLint mLayerCount; variable
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 932 GLsizei mLayerCount; variable
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D | TextureD3D.cpp | 4194 mLayerCount = size.depth; in setStorageMultisample() 4230 return gl::ImageIndexIterator::Make2DMultisampleArray(&mLayerCount); in imageIterator() 4246 return mLayerCount; in getLayerCount()
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