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Searched refs:mLayerIndex (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.cpp34 mLayerIndex(other.mLayerIndex), in RenderTargetVk()
54 mLayerIndex = layerIndex; in init()
67 mLayerIndex = 0; in reset()
75 ASSERT(mLayerIndex < std::numeric_limits<uint16_t>::max()); in getSubresourceSerialImpl()
79 mLevelIndexGL, 1, mLayerIndex, vk::GetLayerMode(*mImage, mLayerCount), in getSubresourceSerialImpl()
102 mImage->onWrite(mLevelIndexGL, 1, mLayerIndex, framebufferLayerCount, in onColorDraw()
108 mResolveImage->onWrite(mLevelIndexGL, 1, mLayerIndex, framebufferLayerCount, in onColorDraw()
120 contextVk->onImageRenderPassWrite(mLevelIndexGL, mLayerIndex, framebufferLayerCount, in onColorResolve()
132 contextVk->onDepthStencilDraw(mLevelIndexGL, mLayerIndex, framebufferLayerCount, mImage, in onDepthStencilDraw()
171 return imageViews->getLevelLayerDrawImageView(contextVk, image, levelVk, mLayerIndex, mode, in getImageViewImpl()
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DRenderTargetVk.h102 uint32_t getLayerIndex() const { return mLayerIndex; } in getLayerIndex()
171 uint32_t mLayerIndex; variable
/external/angle/src/libANGLE/
DImageIndex.cpp84 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex()
93 return mLayerIndex != kEntireLevel; in hasLayer()
105 return mLayerIndex == kEntireLevel; in isLayered()
127 return TextureTypeToTarget(mType, mLayerIndex); in getTarget()
145 ASSERT(mLayerIndex == kEntireLevel || mLayerIndex < static_cast<GLint>(kCubeFaceCount)); in cubeMapFaceIndex()
146 return mLayerIndex; in cubeMapFaceIndex()
156 return mType == TextureType::CubeMap && mLayerIndex == ImageIndex::kEntireLevel; in isEntireLevelCubeMap()
223 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <()
224 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <()
229 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==()
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DImageIndex.h31 GLint getLayerIndex() const { return mLayerIndex; } in getLayerIndex()
79 GLint mLayerIndex; variable
/external/angle/src/libANGLE/renderer/metal/
DRenderTargetMtl.mm25 mLayerIndex(other.mLayerIndex)
45 mLayerIndex = layer;
70 mLayerIndex = 0;
85 rpaDescOut->sliceOrDepth = mLayerIndex;
DRenderTargetMtl.h52 uint32_t getLayerIndex() const { return mLayerIndex; } in getLayerIndex()
62 uint32_t mLayerIndex = 0; variable