Searched refs:mLayerIndex (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderTargetVk.cpp | 34 mLayerIndex(other.mLayerIndex), in RenderTargetVk() 54 mLayerIndex = layerIndex; in init() 67 mLayerIndex = 0; in reset() 75 ASSERT(mLayerIndex < std::numeric_limits<uint16_t>::max()); in getSubresourceSerialImpl() 79 mLevelIndexGL, 1, mLayerIndex, vk::GetLayerMode(*mImage, mLayerCount), in getSubresourceSerialImpl() 102 mImage->onWrite(mLevelIndexGL, 1, mLayerIndex, framebufferLayerCount, in onColorDraw() 108 mResolveImage->onWrite(mLevelIndexGL, 1, mLayerIndex, framebufferLayerCount, in onColorDraw() 120 contextVk->onImageRenderPassWrite(mLevelIndexGL, mLayerIndex, framebufferLayerCount, in onColorResolve() 132 contextVk->onDepthStencilDraw(mLevelIndexGL, mLayerIndex, framebufferLayerCount, mImage, in onDepthStencilDraw() 171 return imageViews->getLevelLayerDrawImageView(contextVk, image, levelVk, mLayerIndex, mode, in getImageViewImpl() [all …]
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D | RenderTargetVk.h | 102 uint32_t getLayerIndex() const { return mLayerIndex; } in getLayerIndex() 171 uint32_t mLayerIndex; variable
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/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 84 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex() 93 return mLayerIndex != kEntireLevel; in hasLayer() 105 return mLayerIndex == kEntireLevel; in isLayered() 127 return TextureTypeToTarget(mType, mLayerIndex); in getTarget() 145 ASSERT(mLayerIndex == kEntireLevel || mLayerIndex < static_cast<GLint>(kCubeFaceCount)); in cubeMapFaceIndex() 146 return mLayerIndex; in cubeMapFaceIndex() 156 return mType == TextureType::CubeMap && mLayerIndex == ImageIndex::kEntireLevel; in isEntireLevelCubeMap() 223 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <() 224 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <() 229 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==() [all …]
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D | ImageIndex.h | 31 GLint getLayerIndex() const { return mLayerIndex; } in getLayerIndex() 79 GLint mLayerIndex; variable
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/external/angle/src/libANGLE/renderer/metal/ |
D | RenderTargetMtl.mm | 25 mLayerIndex(other.mLayerIndex) 45 mLayerIndex = layer; 70 mLayerIndex = 0; 85 rpaDescOut->sliceOrDepth = mLayerIndex;
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D | RenderTargetMtl.h | 52 uint32_t getLayerIndex() const { return mLayerIndex; } in getLayerIndex() 62 uint32_t mLayerIndex = 0; variable
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