Searched refs:mLevelCount (Results 1 – 2 of 2) sorted by relevance
3837 mLevelCount(other.mLevelCount), in ImageHelper()3870 mLevelCount = 0; in resetCachedProperties()4034 mLevelCount = mipLevels; in initExternal()4134 imageInfo.mipLevels = mLevelCount; in initExternal()4240 for (LevelIndex level(0); level < LevelIndex(mLevelCount); ++level) in initializeNonZeroMemory()4274 subresource.levelCount = mLevelCount; in initializeNonZeroMemory()4533 mLevelCount = 0; in destroy()4557 mLevelCount = 1; in init2DWeakReference()4600 mLevelCount = mipLevels; in initStaging()4615 imageInfo.mipLevels = mLevelCount; in initStaging()[all …]
1588 uint32_t getLevelCount() const { return mLevelCount; } in getLevelCount()2110 uint32_t mLevelCount; variable