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Searched refs:mLevelIndex (Results 1 – 6 of 6) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DAndouKun.java73 private int mLevelIndex; field in AndouKun
140 mLevelIndex = 0; in onCreate()
159 mLevelIndex = prefs.getInt(PreferenceConstants.PREFERENCE_LEVEL_INDEX, 0); in onCreate()
193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate()
199 mLevelIndex = 0; in onCreate()
204 mLevelIndex = 0; in onCreate()
209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate()
212 mLevelIndex = 0; in onCreate()
219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); in onCreate()
220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) { in onCreate()
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/external/angle/src/libANGLE/
DImageIndex.cpp84 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex()
223 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <()
224 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <()
229 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==()
230 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator ==()
239 : mType(type), mLevelIndex(levelIndex), mLayerIndex(layerIndex), mLayerCount(layerCount) in ImageIndex()
245 return ImageIndexIterator::MakeGeneric(mType, mLevelIndex, mLevelIndex + 1, 0, layerCount); in getLayerIterator()
353 else if (mCurrentIndex.mLevelIndex < mMipRange.high() - 1) in next()
356 mCurrentIndex.mLevelIndex++; in next()
Dangletypes.h888 explicit constexpr LevelIndexWrapper(T levelIndex) : mLevelIndex(levelIndex) {} in LevelIndexWrapper()
892 constexpr T get() const { return mLevelIndex; } in get()
896 ++mLevelIndex;
901 return mLevelIndex < other.mLevelIndex;
905 return mLevelIndex <= other.mLevelIndex;
909 return mLevelIndex > other.mLevelIndex;
913 return mLevelIndex >= other.mLevelIndex;
917 return mLevelIndex == other.mLevelIndex;
921 return mLevelIndex != other.mLevelIndex;
925 return LevelIndexWrapper(mLevelIndex + other);
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DImageIndex.h30 GLint getLevelIndex() const { return mLevelIndex; } in getLevelIndex()
78 GLint mLevelIndex; variable
/external/angle/src/libANGLE/renderer/metal/
DRenderTargetMtl.mm24 mLevelIndex(other.mLevelIndex),
44 mLevelIndex = level;
69 mLevelIndex = mtl::kZeroNativeMipLevel;
84 rpaDescOut->level = mLevelIndex;
DRenderTargetMtl.h51 const mtl::MipmapNativeLevel &getLevelIndex() const { return mLevelIndex; } in getLevelIndex()
61 mtl::MipmapNativeLevel mLevelIndex = mtl::kZeroNativeMipLevel; variable