Searched refs:mLights (Results 1 – 4 of 4) sorted by relevance
147 mLights.resize(caps.maxLights); in initialize()150 mLights[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize()151 mLights[0].specular = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize()419 return mLights[light]; in lightParameters()424 return mLights[light]; in lightParameters()
313 std::vector<LightParameters> mLights; variable
335 const auto &light = gles1State.mLights[i]; in prepareForDraw()
1289 mGLES1State.mLights[feature - GL_LIGHT0].enabled = enabled; in setEnableFeature()1439 return mGLES1State.mLights[feature - GL_LIGHT0].enabled; in getEnableFeature()