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Searched refs:mLineLoopIndexBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm136 if (!mLineLoopIndexBuffer)
144 encoder->drawIndexed(MTLPrimitiveTypeLine, 2, MTLIndexTypeUInt32, mLineLoopIndexBuffer, 0);
159 &mLineLoopIndexBuffer, nullptr, nullptr));
165 mLineLoopIndexBuffer, 0));
173 {indexTypeOrNone, vertexOrIndexCount, indices, mLineLoopIndexBuffer, 0}));
183 mtl::BufferRef mLineLoopIndexBuffer;
212 mLineLoopIndexBuffer.initialize(this, 0, mtl::kIndexBufferOffsetAlignment,
224 mLineLoopIndexBuffer.destroy(this);
378 ANGLE_TRY(AllocateBufferFromPool(this, genIndicesCount, &mLineLoopIndexBuffer, &genIdxBuffer,
384 ANGLE_TRY(mLineLoopIndexBuffer.commit(this));
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DContextMtl.h549 mtl::BufferPool mLineLoopIndexBuffer; variable