Searched refs:mLinkedShaderVersions (Results 1 – 2 of 2) sorted by relevance
434 mLinkedShaderVersions[shaderType] = stream->readInt<int>(); in load()448 mLinkedShaderVersions[shaderType] = stream->readInt<int>(); in load()615 stream->writeInt(mLinkedShaderVersions[shaderType]); in save()629 stream->writeInt(mLinkedShaderVersions[shaderType]); in save()860 mLinkedShaderVersions[shaderType] = shader->getShaderVersion(); in saveLinkedStateInfo()
326 return mLinkedShaderVersions[shaderType]; in getLinkedShaderVersion()486 ShaderMap<int> mLinkedShaderVersions; variable