Searched refs:mLocalDirtyBits (Results 1 – 4 of 4) sorted by relevance
161 mLocalDirtyBits()406 mLocalDirtyBits.set(gl::State::DIRTY_BIT_PROGRAM_BINDING); in forceUseProgram()422 mLocalDirtyBits.set(gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING); in bindVertexArray()494 mLocalDirtyBits.set(gl::State::DIRTY_BIT_TEXTURE_BINDINGS); in bindTexture()504 mLocalDirtyBits.set(gl::State::DIRTY_BIT_TEXTURE_BINDINGS); in invalidateTexture()513 mLocalDirtyBits.set(gl::State::DIRTY_BIT_SAMPLER_BINDINGS); in bindSampler()548 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()556 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()564 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()572 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()[all …]
1430 if (dirtyBits.none() && mLocalDirtyBits.none()) in syncState()1440 gl::Texture::DirtyBits syncDirtyBits = dirtyBits | mLocalDirtyBits; in syncState()1613 mLocalDirtyBits.reset(); in syncState()1619 return mLocalDirtyBits.any(); in hasAnyDirtyBit()1630 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_BASE_LEVEL); in setBaseLevel()1650 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MAX_LEVEL); in setMaxLevel()1669 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MIN_FILTER); in setMinFilter()1687 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MAG_FILTER); in setMagFilter()1710 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_SWIZZLE_RED); in setSwizzle()1711 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_SWIZZLE_GREEN); in setSwizzle()[all …]
277 gl::Texture::DirtyBits mLocalDirtyBits; variable
516 gl::State::DirtyBits mLocalDirtyBits; variable