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Searched refs:mLocalSize (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DShader.cpp131 mLocalSize.fill(-1); in ShaderState()
474 mState.mLocalSize = sh::GetComputeShaderLocalGroupSize(compilerHandle); in resolveCompile()
475 if (mState.mLocalSize.isDeclared()) in resolveCompile()
477 angle::CheckedNumeric<uint32_t> checked_local_size_product(mState.mLocalSize[0]); in resolveCompile()
478 checked_local_size_product *= mState.mLocalSize[1]; in resolveCompile()
479 checked_local_size_product *= mState.mLocalSize[2]; in resolveCompile()
744 return mState.mLocalSize; in getWorkGroupSize()
DShader.h92 const sh::WorkGroupSize &getLocalSize() const { return mLocalSize; } in getLocalSize()
126 sh::WorkGroupSize mLocalSize; variable