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Searched refs:mLoopNestingLevel (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DParseHelper.h49 mLoopNestingLevel(0), in TParseContext()
98 mLoopNestingLevel = loopNestintLevel; in setLoopNestingLevel()
107 void incrLoopNestingLevel() { ++mLoopNestingLevel; } in incrLoopNestingLevel()
108 void decrLoopNestingLevel() { --mLoopNestingLevel; } in decrLoopNestingLevel()
261 int mLoopNestingLevel; // 0 if outside all loops variable
DParseHelper.cpp3480 if(mLoopNestingLevel <= 0) in addBranch()
3487 if(mLoopNestingLevel <= 0 && mSwitchNestingLevel <= 0) in addBranch()
/external/angle/src/compiler/translator/
DParseContext.h80 void setLoopNestingLevel(int loopNestintLevel) { mLoopNestingLevel = loopNestintLevel; } in setLoopNestingLevel()
82 void incrLoopNestingLevel() { ++mLoopNestingLevel; } in incrLoopNestingLevel()
83 void decrLoopNestingLevel() { --mLoopNestingLevel; } in decrLoopNestingLevel()
664 int mLoopNestingLevel; // 0 if outside all loops variable
DParseContext.cpp200 mLoopNestingLevel(0), in TParseContext()
6383 if (mLoopNestingLevel <= 0) in addBranch()
6389 if (mLoopNestingLevel <= 0 && mSwitchNestingLevel <= 0) in addBranch()