Searched refs:mMapped (Results 1 – 2 of 2) sorted by relevance
30 mMapped(GL_FALSE), in BufferState()242 ASSERT(!mState.mMapped); in map()249 mState.mMapped = GL_TRUE; in map()267 ASSERT(!mState.mMapped); in mapRange()273 mState.mMapped = GL_TRUE; in mapRange()298 ASSERT(mState.mMapped); in unmap()303 mState.mMapped = GL_FALSE; in unmap()
43 GLboolean isMapped() const { return mMapped; } in isMapped()60 GLboolean mMapped; variable130 GLboolean isMapped() const { return mState.mMapped; } in isMapped()