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Searched refs:mMapped (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DBuffer.cpp30 mMapped(GL_FALSE), in BufferState()
242 ASSERT(!mState.mMapped); in map()
249 mState.mMapped = GL_TRUE; in map()
267 ASSERT(!mState.mMapped); in mapRange()
273 mState.mMapped = GL_TRUE; in mapRange()
298 ASSERT(mState.mMapped); in unmap()
303 mState.mMapped = GL_FALSE; in unmap()
DBuffer.h43 GLboolean isMapped() const { return mMapped; } in isMapped()
60 GLboolean mMapped; variable
130 GLboolean isMapped() const { return mState.mMapped; } in isMapped()