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Searched refs:mMaxLevel (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp56 mMaxLevel = 1000; in Texture()
243 mMaxLevel = maxLevel; in setMaxLevel()
747 if(mBaseLevel > mMaxLevel) in isMipmapComplete()
756 int q = std::min(p, mMaxLevel); in isMipmapComplete()
810 int q = std::min(p, mMaxLevel); in generateMipmaps()
1168 if(mBaseLevel > mMaxLevel) in isMipmapCubeComplete()
1180 int q = std::min(p, mMaxLevel); in isMipmapCubeComplete()
1393 int q = std::min(p, mMaxLevel); in generateMipmaps()
1775 if(mBaseLevel > mMaxLevel) in isMipmapComplete()
1787 int q = std::min(p, mMaxLevel); in isMipmapComplete()
[all …]
DTexture.h136 GLint getMaxLevel() const { return mMaxLevel; } in getMaxLevel()
188 GLint mMaxLevel; variable
/external/angle/src/libANGLE/
DTexture.h121 GLuint getMaxLevel() const { return mMaxLevel; } in getMaxLevel()
215 GLuint mMaxLevel; variable
682 a.mBaseLevel == b.mBaseLevel && a.mMaxLevel == b.mMaxLevel &&
DTexture.cpp141 mMaxLevel(kInitialMaxLevel), in TextureState()
182 GLuint clampedMaxLevel = std::max(mMaxLevel, getEffectiveBaseLevel()); in getEffectiveMaxLevel()
186 return mMaxLevel; in getEffectiveMaxLevel()
220 if (mMaxLevel != maxLevel) in setMaxLevel()
222 mMaxLevel = maxLevel; in setMaxLevel()
328 if (!mImmutableFormat && mBaseLevel > mMaxLevel) in computeSamplerCompleteness()
1030 return mState.mMaxLevel; in getMaxLevel()