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Searched refs:mMipLevels (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.cpp30 mMipLevels(0), in TextureStorage9()
92 return static_cast<int>(mMipLevels) - mTopLevel; in getLevelCount()
114 mMipLevels = surfaceTexture->GetLevelCount(); in TextureStorage9_2D()
124 mRenderTargets.resize(mMipLevels, nullptr); in TextureStorage9_2D()
146 mMipLevels = mTopLevel + levels; in TextureStorage9_2D()
253 ASSERT(mMipLevels > 0); in getBaseTexture()
258 static_cast<unsigned int>(mMipLevels), getUsage(), in getBaseTexture()
302 mMipLevels = mTopLevel + 1; in TextureStorage9_EGLImage()
425 mMipLevels = mTopLevel + levels; in TextureStorage9_Cube()
536 ASSERT(mMipLevels > 0); in getBaseTexture()
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DTextureStorage9.h59 size_t mMipLevels; variable
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp86 mMipLevels(0), in TextureStorage11()
183 return mMipLevels - mTopLevel; in getLevelCount()
213 UINT subresource = D3D11CalcSubresource(mipSlice, arraySlice, mMipLevels); in getSubresourceIndex()
234 mipLevels = std::min(mipLevels, mMipLevels - mTopLevel - effectiveBaseLevel); in getSRVForSampler()
239 ASSERT(mipLevels == 1 || mipLevels == mMipLevels); in getSRVForSampler()
374 mipLevels = std::min(mipLevels, mMipLevels - mTopLevel - baseLevel); in getSRVLevels()
378 ASSERT(mipLevels == 1 || mipLevels == mMipLevels); in getSRVLevels()
687 for (unsigned int level = 0; level < mMipLevels; level++) in verifySwizzleExists()
995 mMipLevels = texDesc.MipLevels; in TextureStorage11_2D()
1033 mMipLevels = mTopLevel + levels; in TextureStorage11_2D()
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DTextureStorage11.h217 unsigned int mMipLevels; variable