Searched refs:mModelviewMatrices (Results 1 – 4 of 4) sorted by relevance
129 mModelviewMatrices.push_back(angle::Mat4()); in initialize()256 return clampCast<GLint>(mModelviewMatrices.size()); in getCurrentMatrixStackDepth()287 return mModelviewMatrices; in currentMatrixStack()294 return mModelviewMatrices; in currentMatrixStack()300 return mModelviewMatrices.back(); in getModelviewMatrix()308 return mModelviewMatrices; in currentMatrixStack()315 return mModelviewMatrices; in currentMatrixStack()
301 MatrixStack mModelviewMatrices; variable
195 angle::Mat4 modelview = gles1State.mModelviewMatrices.back(); in prepareForDraw()
2496 memcpy(params, mGLES1State.mModelviewMatrices.back().constData(), 16 * sizeof(GLfloat)); in getFloatv()