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Searched refs:mMultisamplingEnabled (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp155 mMultisamplingEnabled(true),
2329 if (mMultisamplingEnabled != enabled) in setMultisamplingStateEnabled()
2331 mMultisamplingEnabled = enabled; in setMultisamplingStateEnabled()
2332 if (mMultisamplingEnabled) in setMultisamplingStateEnabled()
2782 if (mMultisamplingEnabled != state->multisampleEnabled) in syncFromNativeContext()
2784 mMultisamplingEnabled = state->multisampleEnabled; in syncFromNativeContext()
DStateManagerGL.h504 bool mMultisamplingEnabled; variable