Searched refs:mNeedsOffscreenTextureCopy (Results 1 – 2 of 2) sorted by relevance
111 bool mNeedsOffscreenTextureCopy; variable
82 mNeedsOffscreenTextureCopy(false), in SwapChain11()147 mNeedsOffscreenTextureCopy = false; in releaseOffscreenColorBuffer()348 mNeedsOffscreenTextureCopy = true; in resetOffscreenColorBuffer()978 if (!mNeedsOffscreenTextureCopy) in getRenderTargetShaderResource()