Searched refs:mNumActiveShaderSamplers (Results 1 – 2 of 2) sorted by relevance
297 ShaderConstants11::ShaderConstants11() : mNumActiveShaderSamplers({}) in ShaderConstants11()347 mNumActiveShaderSamplers.fill(0); in markDirty()567 mNumActiveShaderSamplers[shaderType] = 0; in onSamplerChange()605 (mNumActiveShaderSamplers[shaderType] < numSamplers) || in updateBuffer()620 mNumActiveShaderSamplers[shaderType] = numSamplers; in updateBuffer()
161 gl::ShaderMap<int> mNumActiveShaderSamplers; variable