Searched refs:mObjectMap (Results 1 – 2 of 2) sorted by relevance
64 ASSERT(mObjectMap.empty()); in ~TypedResourceManager()71 for (const auto &resource : mObjectMap) in reset()78 mObjectMap.clear(); in reset()86 if (!mObjectMap.erase(handle, &resource)) in deleteObject()130 return AllocateEmptyObject(&mHandleAllocator, &mObjectMap); in createBuffer()135 return mObjectMap.query(handle); in getBuffer()239 return AllocateEmptyObject(&mHandleAllocator, &mObjectMap); in createTexture()244 for (const auto &texture : mObjectMap) in signalAllTexturesDirty()281 return {AllocateEmptyObject(&mHandleAllocator, &mObjectMap)}; in createRenderbuffer()286 return mObjectMap.query(handle); in getRenderbuffer()[all …]
75 return GetIDValue(handle) == 0 || mObjectMap.contains(handle); in isHandleGenerated()80 return mObjectMap.begin(); in begin()82 typename ResourceMap<ResourceType, IDType>::Iterator end() const { return mObjectMap.end(); } in end()93 ResourceType *value = mObjectMap.query(handle); in checkObjectAllocation()109 ResourceMap<ResourceType, IDType> mObjectMap; variable119 if (!mObjectMap.contains(handle)) in checkObjectAllocationImpl()123 mObjectMap.assign(handle, object); in checkObjectAllocationImpl()195 ASSERT(mObjectMap.query({0}) == nullptr); in getTexture()196 return mObjectMap.query(handle); in getTexture()