Searched refs:mOffscreenDepthStencil (Results 1 – 1 of 1) sorted by relevance
142 GLuint mOffscreenDepthStencil = 0; member in __anon75ef38220111::TracePerfTest1068 glGenRenderbuffers(1, &mOffscreenDepthStencil); in initializeBenchmark()1069 glBindRenderbuffer(GL_RENDERBUFFER, mOffscreenDepthStencil); in initializeBenchmark()1087 mOffscreenDepthStencil); in initializeBenchmark()1089 mOffscreenDepthStencil); in initializeBenchmark()1122 glDeleteRenderbuffers(1, &mOffscreenDepthStencil); in destroyBenchmark()1123 mOffscreenDepthStencil = 0; in destroyBenchmark()