Searched refs:mOffscreenSRView (Results 1 – 2 of 2) sorted by relevance
81 mOffscreenSRView(), in SwapChain11()125 mOffscreenSRView.reset(); in release()146 mOffscreenSRView.reset(); in releaseOffscreenColorBuffer()334 &mOffscreenSRView); in resetOffscreenColorBuffer()342 mOffscreenSRView.setDebugName("OffscreenBackBufferShaderResource"); in resetOffscreenColorBuffer()888 stateManager->setSimplePixelTextureAndSampler(mOffscreenSRView, mPassThroughSampler); in copyOffscreenToBackbuffer()980 ASSERT(mOffscreenSRView.valid()); in getRenderTargetShaderResource()981 return mOffscreenSRView; in getRenderTargetShaderResource()1008 mOffscreenTextureCopyForSRV.get(), &mOffscreenSRView); in getRenderTargetShaderResource()1010 mOffscreenSRView.setDebugName("OffscreenBackBufferSRV"); in getRenderTargetShaderResource()[all …]
110 d3d11::SharedSRV mOffscreenSRView; variable