Searched refs:mOffscreenTextureCopyForSRV (Results 1 – 2 of 2) sorted by relevance
83 mOffscreenTextureCopyForSRV(), in SwapChain11()148 mOffscreenTextureCopyForSRV.reset(); in releaseOffscreenColorBuffer()984 if (!mOffscreenTextureCopyForSRV.valid()) in getRenderTargetShaderResource()996 context, offscreenCopyDesc, backbufferFormatInfo, &mOffscreenTextureCopyForSRV); in getRenderTargetShaderResource()998 mOffscreenTextureCopyForSRV.setDebugName("OffscreenBackBufferCopyForSRV"); in getRenderTargetShaderResource()1008 mOffscreenTextureCopyForSRV.get(), &mOffscreenSRView); in getRenderTargetShaderResource()1016 mRenderer->getDeviceContext()->CopyResource(mOffscreenTextureCopyForSRV.get(), in getRenderTargetShaderResource()
112 TextureHelper11 mOffscreenTextureCopyForSRV; variable