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Searched refs:mOutputVariables (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp39 const std::vector<sh::ShaderVariable> &mOutputVariables; member in sh::__anon2f5da7140111::RemoveInactiveInterfaceVariablesTraverser
54 mOutputVariables(outputVariables), in RemoveInactiveInterfaceVariablesTraverser()
128 removeDeclaration = !IsVariableActive(mOutputVariables, asSymbol->getName()); in visitDeclaration()
/external/angle/src/compiler/translator/
DCompiler.h121 const std::vector<sh::ShaderVariable> &getOutputVariables() const { return mOutputVariables; } in getOutputVariables()
212 std::vector<sh::ShaderVariable> mOutputVariables; variable
DCollectVariables.cpp173 std::vector<ShaderVariable> *mOutputVariables; member in sh::__anon45ff8db80111::CollectVariablesTraverser
268 mOutputVariables(outputVariables), in CollectVariablesTraverser()
368 mOutputVariables->push_back(info); in recordBuiltInFragmentOutputUsed()
544 var = FindVariable(symbolName, mOutputVariables); in visitSymbol()
631 mOutputVariables->push_back(info); in visitSymbol()
1162 mOutputVariables->push_back(recordOutputVariable(variable)); in visitDeclaration()
DCompiler.cpp791 if (!EmulateGLFragColorBroadcast(this, root, mResources.MaxDrawBuffers, &mOutputVariables, in checkAndSimplifyAST()
877 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings, in checkAndSimplifyAST()
1293 mOutputVariables.clear(); in clearResults()
1559 for (const sh::ShaderVariable &var : mOutputVariables) in initializeOutputVariables()
DTranslatorGLSL.cpp147 for (const auto &outputVar : mOutputVariables) in translate()
DTranslatorMetalDirect.cpp886 for (const ShaderVariable &outputVarying : mOutputVariables) in translateImpl()
DTranslatorVulkan.cpp1058 for (const ShaderVariable &outputVar : mOutputVariables) in translateImpl()
/external/angle/src/libANGLE/
DProgramExecutable.h235 const std::vector<sh::ShaderVariable> &getOutputVariables() const { return mOutputVariables; } in getOutputVariables()
423 std::vector<sh::ShaderVariable> mOutputVariables; variable
DProgramExecutable.cpp121 mOutputVariables(other.mOutputVariables), in ProgramExecutable()
183 mOutputVariables.clear(); in reset()
351 mOutputVariables.push_back(output); in load()
DProgram.cpp1797 UpdateInterfaceVariable(&mExecutable->mOutputVariables, varying); in updateProgramInterfaceOutputs()
4155 mState.mExecutable->mOutputVariables = outputVariables; in linkOutputVariables()
4267 mState.mExecutable->mOutputVariables[outputVariableIndex]); in linkOutputVariables()
4318 mState.mExecutable->mOutputVariables[outputVariableIndex]); in linkOutputVariables()