Home
last modified time | relevance | path

Searched refs:mPaused (Results 1 – 7 of 7) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameThread.java35 private boolean mPaused = false; field in GameThread
46 mPaused = false; in GameThread()
104 if (mPaused) { in run()
110 while (mPaused) { in run()
127 mPaused = false; in stopGame()
135 mPaused = true; in pauseGame()
141 mPaused = false; in resumeGame()
147 return mPaused; in getPaused()
DMainMenuActivity.java40 private boolean mPaused; field in MainMenuActivity
61 if (!mPaused) {
69 mPaused = true;
76 if (!mPaused) {
85 mPaused = true;
92 if (!mPaused) {
97 mPaused = true;
105 if (!mPaused) {
111 mPaused = true;
121 mPaused = true; in onCreate()
[all …]
DGLSurfaceView.java1144 if (mHaveEglSurface && mPaused) { in guardedRun()
1180 if ((!mPaused) && mHasSurface in guardedRun()
1370 mPaused = true; in onPause()
1377 mPaused = false; in onResume()
1393 while (! mExited && !mPaused && !mRenderComplete ) { in onWindowResize()
1517 private boolean mPaused; field in GLSurfaceView.GLThread
/external/swiftshader/src/OpenGL/libGLESv2/
DTransformFeedback.cpp22 TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(fals… in TransformFeedback()
74 return mPaused; in isPaused()
90 mPaused = false; in end()
96 mPaused = paused; in setPaused()
DTransformFeedback.h59 bool mPaused; variable
/external/angle/src/libANGLE/
DTransformFeedback.cpp53 mPaused(false), in TransformFeedbackState()
143 mState.mPaused = false; in begin()
177 mState.mPaused = false; in end()
191 mState.mPaused = true; in pause()
198 mState.mPaused = false; in resume()
204 return mState.mPaused; in isPaused()
221 ASSERT(mState.mActive && !mState.mPaused); in onVerticesDrawn()
DTransformFeedback.h51 bool mPaused; variable