Searched refs:mPipelineHasComputeTextures (Results 1 – 3 of 3) sorted by relevance
87 mPipelineHasComputeTextures(false),148 mPipelineHasComputeTextures(other.mPipelineHasComputeTextures), in ProgramExecutable()200 mPipelineHasComputeTextures = false; in reset()241 mPipelineHasComputeTextures = stream->readBool(); in load()478 stream->writeBool(mPipelineHasComputeTextures); in save()673 (isCompute() ? mPipelineHasComputeTextures : mPipelineHasGraphicsTextures); in hasTextures()
478 bool mPipelineHasComputeTextures; variable
477 mState.mExecutable->mPipelineHasComputeTextures = true; in updateHasBooleans()