Home
last modified time | relevance | path

Searched refs:mPixelExecutables (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1236 mPixelExecutables.push_back( in loadBinaryShaderExecutables()
1473 stream->writeInt(mPixelExecutables.size()); in save()
1474 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); in save()
1477 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); in save()
1545 *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); in getPixelExecutableForCachedOutputLayout()
1566 mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( in getPixelExecutableForCachedOutputLayout()
1568 mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; in getPixelExecutableForCachedOutputLayout()
2999 mPixelExecutables.clear(); in reset()
3318 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) in updateCachedPixelExecutableIndex()
3320 if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) in updateCachedPixelExecutableIndex()
DProgramD3D.h533 std::vector<std::unique_ptr<PixelExecutable>> mPixelExecutables; variable