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Searched refs:mPixelShaderCache (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h546 PixelShaderCache mPixelShaderCache; variable
DRenderer9.cpp356 mPixelShaderCache.initialize(mDevice); in initialize()
907 return mPixelShaderCache.create(context, function, length, outShader); in createPixelShader()
2187 mPixelShaderCache.clear(); in releaseDeviceResources()