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Searched refs:mPixelTransfer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp422 mPixelTransfer = nullptr; in Renderer11()
1000 ASSERT(!mPixelTransfer); in initializeDevice()
1001 mPixelTransfer = new PixelTransfer11(this); in initializeDevice()
2126 SafeDelete(mPixelTransfer); in releaseDeviceResources()
3230 return mPixelTransfer->copyBufferToTexture(context, unpack, unpackBuffer, offset, in fastCopyBufferToTexture()
DRenderer11.h574 PixelTransfer11 *mPixelTransfer; variable