Searched refs:mPrimitiveMode (Results 1 – 4 of 4) sorted by relevance
52 mPrimitiveMode(PrimitiveMode::InvalidEnum), in TransformFeedbackState()74 switch (mPrimitiveMode) in getPrimitivesDrawn()142 mState.mPrimitiveMode = primitiveMode; in begin()176 mState.mPrimitiveMode = PrimitiveMode::InvalidEnum; in end()209 return mState.mPrimitiveMode; in getPrimitiveMode()215 mState.mVerticesDrawn + GetVerticesNeededForDraw(mState.mPrimitiveMode, count, primcount); in checkBufferSpaceForDraw()224 (mState.mVerticesDrawn + GetVerticesNeededForDraw(mState.mPrimitiveMode, count, primcount)) in onVerticesDrawn()
50 PrimitiveMode mPrimitiveMode; variable
79 return mPrimitiveMode; in primitiveMode()84 mActive = true; mPrimitiveMode = primitiveMode; in begin()
60 GLenum mPrimitiveMode; variable