Home
last modified time | relevance | path

Searched refs:mPrimitiveMode (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DTransformFeedback.cpp52 mPrimitiveMode(PrimitiveMode::InvalidEnum), in TransformFeedbackState()
74 switch (mPrimitiveMode) in getPrimitivesDrawn()
142 mState.mPrimitiveMode = primitiveMode; in begin()
176 mState.mPrimitiveMode = PrimitiveMode::InvalidEnum; in end()
209 return mState.mPrimitiveMode; in getPrimitiveMode()
215 mState.mVerticesDrawn + GetVerticesNeededForDraw(mState.mPrimitiveMode, count, primcount); in checkBufferSpaceForDraw()
224 (mState.mVerticesDrawn + GetVerticesNeededForDraw(mState.mPrimitiveMode, count, primcount)) in onVerticesDrawn()
DTransformFeedback.h50 PrimitiveMode mPrimitiveMode; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DTransformFeedback.cpp79 return mPrimitiveMode; in primitiveMode()
84 mActive = true; mPrimitiveMode = primitiveMode; in begin()
DTransformFeedback.h60 GLenum mPrimitiveMode; variable