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Searched refs:mProgramInputs (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h234 const std::vector<sh::ShaderVariable> &getProgramInputs() const { return mProgramInputs; } in getProgramInputs()
429 std::vector<sh::ShaderVariable> mProgramInputs; variable
DProgramExecutable.cpp125 mProgramInputs(other.mProgramInputs), in ProgramExecutable()
174 mProgramInputs.clear(); in reset()
261 mProgramInputs.push_back(attrib); in load()
DProgram.cpp1271 for (const sh::ShaderVariable &attribute : mExecutable->mProgramInputs) in getAttributeLocation()
1764 mExecutable->mProgramInputs.emplace_back(attribute); in updateProgramInterfaceInputs()
1771 UpdateInterfaceVariable(&mExecutable->mProgramInputs, varying); in updateProgramInterfaceInputs()
3743 mState.mExecutable->mProgramInputs = vertexShader->getAllAttributes(); in linkAttributes()
3748 mState.mExecutable->mProgramInputs = vertexShader->getActiveAttributes(); in linkAttributes()
3755 for (sh::ShaderVariable &attribute : mState.mExecutable->mProgramInputs) in linkAttributes()
3811 for (sh::ShaderVariable &attribute : mState.mExecutable->mProgramInputs) in linkAttributes()
3845 attributeIter = mState.mExecutable->mProgramInputs.erase(attributeIter); in linkAttributes()