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Searched refs:mReadOnlyDepthFeedbackLoopMode (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.h156 mReadOnlyDepthFeedbackLoopMode = readOnlyDepthFeedbackModeEnabled; in setReadOnlyDepthFeedbackLoopMode()
158 bool isReadOnlyDepthFeedbackLoopMode() const { return mReadOnlyDepthFeedbackLoopMode; } in isReadOnlyDepthFeedbackLoopMode()
269 bool mReadOnlyDepthFeedbackLoopMode; variable
DFramebufferVk.cpp345 mReadOnlyDepthFeedbackLoopMode(false) in FramebufferVk()
2814 (mReadOnlyDepthFeedbackLoopMode || !renderPass->hasDepthStencilWriteOrClear()); in updateRenderPassReadOnlyDepthMode()
2820 ASSERT(readOnlyDepthStencilMode || !mReadOnlyDepthFeedbackLoopMode); in updateRenderPassReadOnlyDepthMode()