Searched refs:mReleasedList (Results 1 – 2 of 2) sorted by relevance
47 ASSERT(!mUnallocatedList.empty() || !mReleasedList.empty()); in allocate()50 if (!mReleasedList.empty()) in allocate()52 std::pop_heap(mReleasedList.begin(), mReleasedList.end(), std::greater<GLuint>()); in allocate()53 GLuint reusedHandle = mReleasedList.back(); in allocate()54 mReleasedList.pop_back(); in allocate()95 mReleasedList.push_back(handle); in release()96 std::push_heap(mReleasedList.begin(), mReleasedList.end(), std::greater<GLuint>()); in release()107 if (!mReleasedList.empty()) in reserve()109 auto releasedIt = std::find(mReleasedList.begin(), mReleasedList.end(), handle); in reserve()110 if (releasedIt != mReleasedList.end()) in reserve()[all …]
60 std::vector<GLuint> mReleasedList; variable