Searched refs:mRenderPassCommandBuffer (Results 1 – 3 of 3) sorted by relevance
370 mRenderPassCommandBuffer = nullptr; in onRenderPassFinished()416 mRenderPassCommandBuffer(nullptr),906 ASSERT(mRenderPassCommandBuffer); in setupDraw()921 ASSERT(mRenderPassCommandBuffer); in setupDraw()1302 return handleDirtyEventLogImpl(mRenderPassCommandBuffer); in handleDirtyGraphicsEventLog()1489 mRenderPassCommandBuffer->bindGraphicsPipeline(mCurrentGraphicsPipeline->getPipeline()); in handleDirtyGraphicsPipelineBinding()1694 mRenderPassCommandBuffer->bindVertexBuffers(0, maxAttrib, bufferHandles.data(), in handleDirtyGraphicsVertexBuffers()1725 mRenderPassCommandBuffer->bindIndexBuffer(elementArrayBuffer->getBuffer(), offset, in handleDirtyGraphicsIndexBuffer()1743 mRenderPassCommandBuffer->pipelineBarrier( in handleDirtyGraphicsFramebufferFetchBarrier()1965 mRenderPassCommandBuffer->bindTransformFeedbackBuffers( in handleDirtyGraphicsTransformFeedbackBuffersExtension()[all …]
74 ANGLE_INLINE void onRenderPassFinished() { mRenderPassCommandBuffer = nullptr; } in onRenderPassFinished()77 CommandBuffer *mRenderPassCommandBuffer = nullptr;
540 return mRenderPassCommandBuffer && mRenderPassCommands->started(); in hasStartedRenderPass()972 vk::CommandBuffer *mRenderPassCommandBuffer; variable